Most emotional intelligence programs, today, don’t engage young people. This has caused the modern youth to have dysfunctional relationships, suffer from unhappiness, and experience confusion with both themselves and those around them. Mindverse is a developed game using Unity technologies to tackle the tough questions of where emotions come from and what is the proper way to deal with them. Through dialogue triggers, the game utilizes a choice system where player decisions affect both the main story and the characters around them, in both positive and negative ways. With this, emotional situations are simulated to walk the player through choices that are in their best interest and can be applied to their relationships and real life.
Advisor: Bander Henderson